ScaraBattle
ScaraBattle is a game made in roughly 2 days for the GameJam : "Tiny world", organized by GameDevTv!
The Brutal Beetles Battles Begin!
Thank you for playing the game, it mean a lot to me!
I hope you'll like it ! :D
Credits :
Voxel Beetles -> BEETLES voxel set by jdtrueno
https://jdtrueno.itch.io/beetles-voxel-set
Font -> ThaleahFat by Tinyworld
https://assetstore.unity.com/packages/p/free-pixel-font-thaleah-140059
UI -> easy UI emerals - default (free version, not available anymore) by astr999
https://assetstore.unity.com/packages/p/easy-ui-emerald-default-112796
Skybox -> FREE Skybox Extended Shader by Boxophobic
https://assetstore.unity.com/packages/p/free-skybox-extended-shader-107400
Cursor -> Pixel Cursor by ClayManStudio
https://assetstore.unity.com/packages/2d/gui/icons/pixel-cursors-109256
Version 1 : Original release
Development log
- Quick Fix 33 days ago
- Quick Fix 23 days ago
- Quick Fix 17 days ago
- Original release!7 days ago
Comments
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Satisfied for finishing the game and the credits.
I don't know if it is a bug, but Brooks only rested on all their turnrs.
That's awesome, thank you for completing the game ! :D
Ahah, nah it's on purpose, Brooks have only one 'attack' that is resting; when I was doing AI testing on her, I thought it would be funny if she was just sleeping during the entire fight x)
Object menu doesn't work, maybe it's better to turn it of 'cos it frezze the game, but beside it this is a really great game)
Thanks for the feedback! The bug have been fixed and the menu is functional now ! :D